Junior Concept Artist - Madrid, España - Spectarium

Spectarium
Spectarium
Empresa verificada
Madrid, España

hace 3 semanas

Isabel García

Publicado por:

Isabel García

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Descripción

Join the vibrant and dynamic Art team at Spectarium Games as we eagerly seek a Junior Character Concept Artist to become an integral part of our growing family.

This unique opportunity offers the chance to collaborate and glean insights from our seasoned concept department, all within the realms of our latest fantasy universe, steeped in rich mythologies and mesmerising creatures.


Working alongside our Lead and Senior artists you will be responsible for crafting captivating concept art spanning a diverse array of fantasy weaponry, armour, characters, and creatures, breathing life into our vibrant world and collaborating closely with our 3D modellers to bring your concepts into our game world.

Your portfolio should reflect a passion for the fantasy genre, be it games, movies or graphic novels. Capture our imagination with your creativity and become an invaluable member of our team.


Responsibilities:


  • Create concept art for characters, creatures, weapons, and armour sets that align with the overall artistic vision of the game.
  • Collaborate with our art director and creative lead to develop and refine concepts based on feedback and direction.
  • Generate sketches and research mood boards to visually brainstorm ideas.
  • Maintain consistency in artistic style and adhere to established design guidelines throughout the development process.
  • Stay uptodate with industry trends, techniques, and tools to continuously improve your skills and contribute fresh ideas.
  • Communicate and collaborate effectively with your team members and lead to ensure a smooth workflow.

Requirements:


  • A strong passion for fantasy games and gaming.
  • Proficiency in digital art software such as Adobe Photoshop or Illustrator.
  • Solid foundation in drawing, painting, and visual storytelling.
  • Ability to take constructive feedback and iterate on designs accordingly.
  • A solid understanding and practical experience (you don't need to be a master) collaborating with game development teams and navigating their processes.

Benefits

  • Pension Plan
  • Paid Time Off
  • Work From Home
  • Training & Development

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