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    LiveOps Technical Artist- Monopoly GO - Seville, España - Scopely

    Scopely
    Scopely Seville, España

    Encontrado en: Talent ES C2 - hace 5 horas

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    Descripción

    Description

    Scopely is looking for a Technical Artist to serve on and elevate our new casual game, Monopoly GO team in Seville on a remote basis. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. The Monopoly GO team is one of our key franchises and has just become one of Scopely's largest games. The teams sit globally, with the bulk of their members located throughout Spain and the US. What You Will Do

    As a Technical Artist , you will be working between our developers and artists and your main function will be to complete the asset integration pipeline, which is to take assets coming from external software suites, import them and assemble them into the development environment of the team (Unity3d)
  • Mediate between different departments to ensure smooth and efficient asset integration
  • Ensuring optimal asset integration
  • Importing 2D assets such as sprites, coming from external software into Unity
  • Importing and working with 3D assets in Unity
  • Managing, maintaining and integrating assets into versioned asset repositories
  • With the team support, creating content with the internal Unity3d toolset: shaders, materials, animation controllers, particle systems, timeline sequences, cinematic content, lights and using third party plugins or internal tools
  • Participate in development of tools and solutions for our artists
  • Supporting and documenting pipelines and best practices
  • What We're Looking For
  • Previous experience using Unity
  • Experience in UI / UX design
  • Knowledge of 2D illustration software such as Photoshop or Illustrator
  • Knowledge of 3D illustration like Maya/Blender, Handling FBX 3D exports
  • Knowledge of Unity Particle Systems/VFX is a plus
  • Experience in mobile games
  • Knowledge in repository management, asset exporting/importing, optimizations, and pipeline creation
  • Problem-solving skills and an ability to apply logical thinking to encountered issues to find workarounds when necessary
  • Experience in mobile games
  • Clear verbal and written communication skills
  • At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.


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