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Software Engineer - Madrid, España - Electronic Arts Inc.
Descripción
Remote Options within Spain. We span four continents, bringing together diverse individuals passionate about their craft from across the globe. We partner in every development phase while improving our expertise to create even greater experiences for players. C&D participates in creating some of the most beloved games and supporting our ongoing live services. Through cutting-edge technology, data-driven insights, and state-of-the-art practices, we drive quality and directly impact players.We are a learning organization, sharing collaboratively and exploring innovative ways to solve challenges in creating amazing games for millions of players worldwide.
POSITION OVERVIEW:
The Development Release Engineer is part of a centralized team (DRE). We manage DevOps across EA. You will provide important end-to-end Continuous Integration/Deployment services to several game titles within EA across a variety of platforms.
You will ensure the systems are running smoothly, gather requirements, provide feedback, and manage configuration management and development build/test automation infrastructure solutions.
You will report to the Engineering Manager for the DRE Football team.RESPONSIBILITIES:
We maintain scripts and software to build gamesWe maintain virtualized automation farms, find and address issuesMonitor metrics to improve automation systemsMaintain tools, integrations, and technologies to support a reliable release environmentReport regular status on assigned tasks and identify project risksExperience
REQUIRED:
3+ years Software development experienceProficiency in a prominent programming language like Python, Java, Groovy, C#, or Powershell
Beneficial Background:
Bachelor's degree in Computer Science or related fieldExperience initiating and maintaining Jenkins instancesExperience writing Jenkinsfiles with GroovyExperience with parts of our DevOps tool chain – Source Control (Git, Perforce, SVN), Chef, Terraform, Docker, Kubernetes, AWS, Nomad, or ConsulExperience with a non-relational / noSQL database such as Elasticsearch, MongoDB, or DynamoDBExperience with art pipelinesExperience with distributed build systemsExperience with large-scale, high-availability, high-throughput automation systemsKnowledge in gaming consoles
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