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Yen Linh Bui Nguyen

Yen Linh Bui Nguyen

3D Generalist - FX Artist

Artes / Entretenimiento / Publicación

Barcelona, Barcelona

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A motivated person who graduated with a degree in visual effects for the film industry and continues to enhance her knowledge of 3D for the video game industry. Having 2 years experience and good knowledge of 3D technology from conception through implementation such as modeling, texturing, lighting, etc. Very proficient in using Houdini, Maya, and 3ds Max. Have experience working in a Linux production environment and shot production tools/software Shotgun.

Looking for an opportunity to apply my professional skills to contribute to the company.

Tarifa aproximada: 13 € por hora

Experiencia

Junior FX Artist at Magic Lab

• Using Houdini to create VFX and Maya to model 3D objects for upcoming movies and series.
• Structured and created various pictures, components, and effects, for example, smoke, particles, and crowd.
• Collaborated and worked closely with specialists, the FX boss, the senior VFX, and the executives to accomplish the company's goals and objectives.
• Prepared documents and tutored the other Visual effect artists in the process of using the Crowd tool in Houdini.
• Conducted reports on the progress of the projects by using project management software Shotgrid and presented results to the FX boss and senior VFX.
• Discuss project needs and work with team members to ensure goals are met and that the final product is satisfactory.
• Have experience working in a Linux production environment and shot production tools/software Shotgun.

 

3D Generalist at TelegimTV - Video Clases de Fitness Virtual Profesional

• Using the real-time software Unity and 3ds Max to create graphics and music.
• Created 3D virtual roads with different themes and environments, for example, green hills, rain at night, galaxy, sea, desert hill, aquarium, and ancient Egypt,...
• Worked independently and ensured that all projects were completed in a timely manner.
• Communicated with the general manager to ensure that everything was smooth to provide a good system for indoor cycle monitor.

Educación

FX Animation Barcelona 3D and Film School

3D Specialization in Visual Effects

- 3D Generalist and VFX: Houdini, Maya, Substance Painter, Lightwave.
- Compositing: NukeX, After Effects, Photoshop, Fusion.

 

Evolis 3D

Videogame Art, Design Professional & Programming

- Software: 3ds Max, Vray, Zbrush, Topogun, Unity, Unreal Engine, Premiere, Substance Painter, After Effects, Audacity.

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